Monday, 20 October 2014

Week 3: King of Death

Week two of this project was a major source of frustration to me. I used a variety of programs I've never used before and found that I was taking longer at everything than I felt I should be.

this was the first time I'd ever used Zbrush and something about the interface and workflow meant I had a huge amount of trouble producing the modular set of rocks I'd been tasked with.

Once I had the hang of it I did not find Zbrush unpleasant, but I found I had trouble at first.


 
Even unwrapping gave me trouble as I used re-topology tools for the first time here as well.
 
Eventually I produced a set of rocks but I would prefer to have produced something I could be more proud of and in the future I'll be retrying this when I have time.
 
 

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